Gunstar Heroes is an example of how to correctly redo a classic. For those who don’t know, Gunstar Heroes was originally a SEGA Genesis game, released in 1993. The game consists of three different types of gameplay. On-foot shooting parts, hoverbike shooting parts, and spaceship shooting parts. Basically, you’re shooting the whole time, in three vastly different environments. The whole game can be completed solo, or with a friend locally, or online, although very few people were playing. Thankfully, you can save anywhere, and continue from that point at anytime.
The first level is a rapid killfest. You can just aim your weapon around the screen and bet you’ll kill everything. The second level gives you a taste of the hoverbike portion. You go along a set of rails, on either the top or bottom of the screen, and shoot everything. The third level has the same premise of the first, yet the action never seems to get old or repetitive.
The fourth level presents you with a game board of sorts, where you roll a dice, and you’ll most definitely and on a mini-boss fight. After a few of mini battles, you beat the final boss for that level, and move onto the spaceship sections. The game took me around 3-4 hours to complete, and I enjoyed almost every second of it.
The game also has a unique weapon system. You’re able to carry two different types of weapons. You can pick up different weapons scattered about the levels. Each combination produces a different outcome. For example, some combinations make a very power, short-range laser, while others make long-range fireballs. If you’ve never played Gunstar Heroes before, I would give it a shot. On sale for $2.99 until Thursday, you can’t go wrong. Even at $4.99, I would recommend it for anyone who hasn’t experienced this classic game before.
